Languages never seem to play much of a part in my D&D games. It's much easier to assume everyone speaks Common and get on with it. But how do you represent how well a character knows an area? Or how different cultures interact? Based on a proposal by Dave Clark @bedirthan, maybe we could replace "language" with "culture".
Category: Playing the Game
Adding a sentient magic item? Be careful!
Revising lock-picking – an update
Revising Lockpicking in D&D?
What’s the chance of success?
How long does it take to pick a lock?
Tavern – RPGaDAY 2025 Day 3
How do you run Mass Combat in D&D?
The Joy of Consequences
Running a City (in your TTRPG)
How do you run a city? I’m not talking about advice to mayors and city councillors. This is a role-playing game blog, after all. I’m talking about making a city the centre of your campaign and adventures. Regular readers of my blog will be aware that my current campaign is based in the city of … Continue reading Running a City (in your TTRPG)






