This is part 2 in a multi-part series developing the city of Akorros in Darokin from the skeleton outline in GAZ11 The Republic of Darokin to a full-fledged city which I can use as a campaign base. In this series of blog posts you will be able to follow along my research and thinking as … Continue reading Developing Akorros (part 2) – city layout
Tag: Development
Developing Akorros (part 1) – setting the scene
This is the first in a multi-part series developing the city of Akorros in Darokin from the skeleton outline in GAZ11 The Republic of Darokin to a full-fledged city which I can use as a campaign base. In this series of blog posts you will be able to follow along my research and thinking as … Continue reading Developing Akorros (part 1) – setting the scene