As I mentioned, I’m participating in this year’s WorldAnvil Summer Camp, and this has inspired me to start developing Lake Amsorak and the people who live there. In the previous post, I discussed the formation of the Amsorak Basin and the lake itself, and introduced the Shi’ika trading folk who make their lives there. Additional … Continue reading Developing Akorros – Lake Amsorak and the Shi’ika part 2
Tag: Darokin
Developing Akorros – Lake Amsorak
As I mentioned, I’m participating in this year’s WorldAnvil Summer Camp, and they’ve already published the copper, silver and gold prompts, with the platinum ones to come later today (as I write). I’m a bit behind – in fact so far I’ve only worked on prompts from the first batch. But it has spurred me … Continue reading Developing Akorros – Lake Amsorak
Developing Akorros – Redcliffe Market
This is based on and extended from a description I wrote for a new campaign starting in Akorros in the Republic of Darokin. It has extended my development of Akorros, so I thought it was worth sharing. It’s a cold, grey autumn day in mid Sviftmont, about mid-morning, and you’re in Redcliffe Market on the … Continue reading Developing Akorros – Redcliffe Market
Developing Akorros part 5 – the Place of the Silver Dragon
This is part 5 in a multi-part series developing the city of Akorros in Darokin from the skeleton outline in GAZ11 The Republic of Darokin to a full-fledged city which I can use as a campaign base. In this series of blog posts you will be able to follow along my research and thinking as … Continue reading Developing Akorros part 5 – the Place of the Silver Dragon
Developing Akorros (part 3) – Factions
This is part 3 in a multi-part series developing the city of Akorros in Darokin from the skeleton outline in GAZ11 The Republic of Darokin to a full-fledged city which I can use as a campaign base. In this series of blog posts you will be able to follow along my research and thinking as … Continue reading Developing Akorros (part 3) – Factions
Developing Akorros (part 2) – city layout
This is part 2 in a multi-part series developing the city of Akorros in Darokin from the skeleton outline in GAZ11 The Republic of Darokin to a full-fledged city which I can use as a campaign base. In this series of blog posts you will be able to follow along my research and thinking as … Continue reading Developing Akorros (part 2) – city layout
Developing Akorros (part 1) – setting the scene
This is the first in a multi-part series developing the city of Akorros in Darokin from the skeleton outline in GAZ11 The Republic of Darokin to a full-fledged city which I can use as a campaign base. In this series of blog posts you will be able to follow along my research and thinking as … Continue reading Developing Akorros (part 1) – setting the scene