RPGaDay2020 Day 31: Experience – reflections on RPGaDay this year

The original RPGaDay2020 prompts graphic by @WillBrooks1989 Yesterday in RPGaDay2020 I looked at demons, devils, the Blood war and the Portals needed to bring them into my campaign. Today the theme is Experience, and I'm going to reflect on my experience participating in RPGaDay this year. To be honest, I have mixed feelings about it. … Continue reading RPGaDay2020 Day 31: Experience – reflections on RPGaDay this year

RPGaDay2020 Day 29: Ride – what are you riding?

The original RPGaDay2020 prompts graphic by @WillBrooks1989 Yesterday in RPGaDay2020 I looked at Close calls and how 5e is more survivable. Today the theme is Ride. And what more natural to ride than a horse? Except, I really don't know much about horses and horse riding - I left that to my sister. So when … Continue reading RPGaDay2020 Day 29: Ride – what are you riding?

RPGaDay2020 Day 28: Close – close shaves in BECMI and 5e

The RPGaDay2020 prompts in a map by dunroaminpress Yesterday in RPGaDay2020 we looked at the flavour of potions and differences between versions of D&D. Today the theme is Close. Let's look at another difference between editions of D&D. Specifically the close shave. Those moments when characters almost die, but manage to survive. Back in the … Continue reading RPGaDay2020 Day 28: Close – close shaves in BECMI and 5e

RPGaDay2020 Day 27: Flavour – what do potions taste of?

The original RPGaDay2020 prompts graphic by @WillBrooks1989 Yesterday in RPGaDay2020 was about Strange and striking the balance between novelty and framework. Today we look at Flavour. I have to confess this is something I'm not very good at describing. I usually fall back to what the characters see; I should get better at using the … Continue reading RPGaDay2020 Day 27: Flavour – what do potions taste of?

RPGaDay2020 Day 25: Lever – do you dare pull it?

The RPGaDay2020 prompts in a map by dunroaminpress Yesterday in RPGaDay2020 I discussed humour at the table. Today the prompt is Lever. When I started playing D&D, the emphasis was very much on dungeons, which had all sorts of mechanisms and features to keep the players on their toes. It seemed that a lever was … Continue reading RPGaDay2020 Day 25: Lever – do you dare pull it?