I have fond memories of Weapon Mastery from the BECMI Master Player’s Guide. Now there are three pretenders to "next D&D 5e" and each introduce something similar.
Level Up A5E is a rethinking of D&D Fifth Edition with the benefit of 5 years of practice and hindsight. The PDFs dropped in November, and the print versions are now out. I have read part way through the PDFs, but I find that having the physical copies makes me more inspired to just pick … Continue reading Level Up A5E first impressions – Adventurer’s Guide
Last week, DM David wrote about the problems caused in D&D with monsters who run or surrender, given that you then have to account for them and what will happen as a result, and characters will tend to give chase, or start interrogating/torturing the captives, and so it’s just simpler if you let the fight … Continue reading How do the monsters react?
The Level Up Kickstarter concluded successfully last night, and I've already been sent my links to the PDFs on DriveThruRPG - look at this gorgeous artwork on the front covers. I've had a quick look in both the Adventurer's Guide (Player's Handbook) and Trials and Treasures (DMG), and I already like what I'm seeing. Trials … Continue reading Level Up (A5E) is here!
Dungeons and Dragons is one of the most iconic role-playing games, and Fifth edition is the most popular version of Dungeons and Dragons. It started playtesting in 2012 with the Basic Rules released in July 2014 and the Player’s Handbook, Monster Manual and Dungeon Master’s Guide came out in August, September and December of that … Continue reading Level Up – rethinking D&D Fifth Edition