This is part of the series on representing disability in D&D. In my previous post in the series I looked at lower-limb prosthetics. I’m now starting a new campaign, and one of my players has been inspired by my posts to play a character with a disability, but rather than working with the lower-limb impairment I … Continue reading D&D Disability – arms
This is part of the series on representing disability in D&D. In my previous post, I introduced Meurtle to the Domenechs, describing what it might be like getting his first prosthetic consultation (based on descriptions by amputees Jamie Andrews and Harry Parker). Now to turn the story into mechanics. I have tried to think through … Continue reading D&D Disability – mechanics for basic lower-limb prosthetics
This is part of the series on representing disability in D&D. In my previous post, I reviewed the mechanics related to disabilities in various editions of D&D, and started to look at some mechanics for prosthetics. It’s time to return to Meurtle and his trip to Domenech’s Ability Restorers. Meurtle’s story We left Meurtle having … Continue reading D&D Disability – lower-limb prosthetics (continued)
This is part of the series on representing disability in D&D. It’s time to put some crunch behind Domenech’s Ability Restorers. What are the mechanics? What are the effects of lost limbs, and how do the Ability Restorers mitigate them? Let’s start with a review of the official sources. Previous editions The BECMI boxed sets, … Continue reading D&D Disability – the mechanics of lost limbs
There is a lot of talk in the D&D world about representation and inclusion. One of the things WOTC have been trying to address in their recent publications is racial stereotyping and determinism (See the racial variation rules in Tasha’s Cauldron of Everything, and reportedly the updated races in the upcoming Mordenkainen’s Fiendish Folio). The … Continue reading Representing Disability in D&D
“A copper for a cripple?” Meurtle looked over at the shabby heap of clothing from which a filthy hand emerged holding out a battered hat; the opposite sleeve was pinned up and a rough crutch lay on the ground beside the figure. It was a reminder of how much further there was to fall. But … Continue reading The Adventurer’s Malady and Domenech’s Ability Restorers – handicaps and prosthetics
When a person opens a TTRPG book for the first time, they should be able to see themselves in its artwork and its writing. Anyone can be a hero, and disability needs to stop being portrayed in such a negative light.