The original RPGaDay2020 prompts graphic by @WillBrooks1989 Yesterday in RPGaDay2020 I looked at Close calls and how 5e is more survivable. Today the theme is Ride. And what more natural to ride than a horse? Except, I really don't know much about horses and horse riding - I left that to my sister. So when … Continue reading RPGaDay2020 Day 29: Ride – what are you riding?
Tag: Descriptions
RPGaDay2020 Day 27: Flavour – what do potions taste of?
The original RPGaDay2020 prompts graphic by @WillBrooks1989 Yesterday in RPGaDay2020 was about Strange and striking the balance between novelty and framework. Today we look at Flavour. I have to confess this is something I'm not very good at describing. I usually fall back to what the characters see; I should get better at using the … Continue reading RPGaDay2020 Day 27: Flavour – what do potions taste of?
RPGaDay2020 Day 16: Dramatic
The original RPGaDay2020 prompts graphic by @WillBrooks1989 Yesterday in RPGaDay2020 I looked at how the GM's descriptions frame the experience for the players. Today the theme is Dramatic. This seems to me to be related. As a GM, how do you make the adventure dramatic? Hint: it's not by making everything a life-and-death battle. Drama … Continue reading RPGaDay2020 Day 16: Dramatic
RPGaDay2020 Day 15: Frame – framing the situation for the players
The RPGaDay2020 prompts in a map by dunroaminpress Yesterday in RPGaDay2020 I looked at a potential banner for the Toney House in Akorros. Today the theme is Frame. As a GM, what we include and exclude from our descriptions frames the players' interaction with the game and determines their engagement and approach. Give the players … Continue reading RPGaDay2020 Day 15: Frame – framing the situation for the players