Mapping Akorros – Worldographer

I've decided it's time I developed my map of Akorros, and there are various tools out there, so this seemed like a good opportunity to explore them as well. Anyway, there are various mapping packages specifically aimed at the role-playing gamer, including: Inkwell Ideas WorldographerProfantasy Software Campaign CartographerInkarnate This post describes my experience with Worldographer. … Continue reading Mapping Akorros – Worldographer

Skills: passive, active and proficient

In previous posts, I have looked at A history of skills in BECMI, looked at the different 5e skills in detail, and explored what skills can (and equally importantly can’t) do. I've looked at complex tasks and negotiations which require more than one skill check. I keep thinking I've discussed different types of skill check, but while … Continue reading Skills: passive, active and proficient

Session tracker

When running a D&D session, you want the essential information to hand in a compact format. I have a spreadsheet which I use for my sessions, which I’m sharing in case you will also find it useful. Contents The pack includes: A4 and US Letter versions of the blank spreadsheet.An example pre-filled spreadsheet based on … Continue reading Session tracker

When one action isn’t enough (part 2) – Negotiations

In the previous few posts, I looked at the history of Skills in BECMI, looked at the different 5e skills in detail, and explored what skills can (and equally importantly can't) do. The last post introduced more complex scenarios where one action isn't enough to resolve the situation, and considered a complex task: crossing a … Continue reading When one action isn’t enough (part 2) – Negotiations

When one action isn’t enough (part 1) – Complex Tasks

What do you do when your D&D party come across a situation which is too complex to handle with a single action? Photo by Laura Ockel on Unsplash In the previous few posts, I looked at the history of Skills in BECMI, looked at the different 5e skills in detail, and explored what skills can … Continue reading When one action isn’t enough (part 1) – Complex Tasks

RPGaDay2020 Day 31: Experience – reflections on RPGaDay this year

The original RPGaDay2020 prompts graphic by @WillBrooks1989 Yesterday in RPGaDay2020 I looked at demons, devils, the Blood war and the Portals needed to bring them into my campaign. Today the theme is Experience, and I'm going to reflect on my experience participating in RPGaDay this year. To be honest, I have mixed feelings about it. … Continue reading RPGaDay2020 Day 31: Experience – reflections on RPGaDay this year

RPGaDay2020 Day 22: Rare – what do you do with all those rare monster parts?

The original RPGaDay2020 prompts graphic by @WillBrooks1989 Yesterday in RPGaDay2020 I looked at the Akorros sport of Push. Today the theme is Rare. And what could be rarer than dragonhide, or the breath of a manticore, or eye of newt? Well, not all as rare as each other, but they have something in common - … Continue reading RPGaDay2020 Day 22: Rare – what do you do with all those rare monster parts?

RPGaDay2020 Day 18: Meet – during lockdown – a review of VTTs we’ve tried

The RPGaDay2020 prompts in a map by dunroaminpress Yesterday in RPGaDay2020 I looked at comfort zones. Today the theme is Meet....which is something Covid-19 has put paid to with lockdown... Our last round-the-table session was in March, and since then we've been kept apart by the pandemic. So we've had to explore other options to … Continue reading RPGaDay2020 Day 18: Meet – during lockdown – a review of VTTs we’ve tried