[...] A loud bang echoed around the stadium and a jet of green light shot out of the wrong end of Ron's wand, hitting him in the stomach and sending him reeling backwards on to the grass... Ron opened his mouth to speak, but no words came out. Instead he gave an almighty belch and several slugs … Continue reading Damaged magic items
The original RPGaDay2020 prompts graphic by @WillBrooks1989 Yesterday in RPGaDay2020 I looked at demons, devils, the Blood war and the Portals needed to bring them into my campaign. Today the theme is Experience, and I'm going to reflect on my experience participating in RPGaDay this year. To be honest, I have mixed feelings about it. … Continue reading RPGaDay2020 Day 31: Experience – reflections on RPGaDay this year
The original RPGaDay2020 prompts graphic by @WillBrooks1989 Yesterday in RPGaDay2020 I looked at the Akorros sport of Push. Today the theme is Rare. And what could be rarer than dragonhide, or the breath of a manticore, or eye of newt? Well, not all as rare as each other, but they have something in common - … Continue reading RPGaDay2020 Day 22: Rare – what do you do with all those rare monster parts?
The RPGaDay2020 prompts in a map by dunroaminpress Yesterday in RPGaDay2020 I looked at comfort zones. Today the theme is Meet....which is something Covid-19 has put paid to with lockdown... Our last round-the-table session was in March, and since then we've been kept apart by the pandemic. So we've had to explore other options to … Continue reading RPGaDay2020 Day 18: Meet – during lockdown – a review of VTTs we’ve tried
The RPGaDay2020 prompts in a map by dunroaminpress Yesterday in RPGaDay2020 I discussed making your descriptions dramatic. Today the theme is Comfort, and I'd like to look at Comfort zones. Everything is challenging to start with - think about your first day at school, or your first driving lesson, or your first time creating a … Continue reading RPGaDay2020 Day 17: Comfort – how often do/should you push yourself out of your comfort zone?
The original RPGaDay2020 prompts graphic by @WillBrooks1989 Yesterday in RPGaDay2020 I looked at how the GM's descriptions frame the experience for the players. Today the theme is Dramatic. This seems to me to be related. As a GM, how do you make the adventure dramatic? Hint: it's not by making everything a life-and-death battle. Drama … Continue reading RPGaDay2020 Day 16: Dramatic
The RPGaDay2020 prompts in a map by dunroaminpress Yesterday in RPGaDay2020 I looked at a potential banner for the Toney House in Akorros. Today the theme is Frame. As a GM, what we include and exclude from our descriptions frames the players' interaction with the game and determines their engagement and approach. Give the players … Continue reading RPGaDay2020 Day 15: Frame – framing the situation for the players
Yesterday in RPGaDay2020 I looked at The Gyrfalcon's Vision and how it has changed Akorros. Today the theme is Tribute, and I'd like to pay tribute to WorldAnvil and the Summer Camp 2020. World Anvil is an online tool designed for world-building - whether that's developing a world for a TTRPG, or keeping track of … Continue reading RPGaDay2020 Day 5: Tribute – a tribute to WorldAnvil and Summer Camp 2020
Experience Points were one of the greatest innovations in the original role-playing game by Gary Gygax and Dave Arneson. Not only could characters have adventures, but they could improve and get more powerful as a result of their experience. As originally published, the rules were clear — each gold piece value earned was worth 1 … Continue reading Experience Award Tokens
We're playing through the old X2 Castle Amber module (converting to 5e using XXX as a guide), and the party were going after the Sword of Sylaire. Note: This post contains minor spoilers for X2 Castle Amber. If this might be a problem, stop reading now and direct your GM here instead. They had met … Continue reading How a moral dilemma turned a mediocre battle to an engaging session