One D&D Playtest 3 – The Cleric, and updated Ardling, Dragonborn and Goliath

This is my next post in the series looking at the 10th Anniversary next edition of D&D, which Wizards are playtesting bit by bit. As before, you can sign up to the playtest via D&D Beyond and download the new proposals. Playtest 3 started on the first of December, and feedback is now open, running … Continue reading One D&D Playtest 3 – The Cleric, and updated Ardling, Dragonborn and Goliath

D&D Disability – the mechanics of lost limbs

This is part of the series on representing disability in D&D. It’s time to put some crunch behind Domenech’s Ability Restorers. What are the mechanics? What are the effects of lost limbs, and how do the Ability Restorers mitigate them? Let’s start with a review of the official sources. Previous editions The BECMI boxed sets, … Continue reading D&D Disability – the mechanics of lost limbs

Representing Disability in D&D

Wheelchair on the beach

There is a lot of talk in the D&D world about representation and inclusion. One of the things WOTC have been trying to address in their recent publications is racial stereotyping and determinism (See the racial variation rules in Tasha’s Cauldron of Everything, and reportedly the updated races in the upcoming Mordenkainen’s Fiendish Folio). The … Continue reading Representing Disability in D&D

Has magic become too ubiquitous?

I will return to the theme of disability and prosthetics next week, but for now here’s something completely different which has been brewing for a while. Regular readers of my blog will know that I started off playing D&D in the 80s with the BECMI boxed sets and Mystara gazetteers, then had a long break, … Continue reading Has magic become too ubiquitous?

The question of race part 8 – revised ratings and conclusions

In The question of Race, or nature versus nurture I looked at races in Dungeons and Dragons, starting with BECMI and AD&D, and then moving onto 5e, with a view to developing cultural traits which could be swapped about for a character with a certain genetics raised by a different race. It quickly became clear … Continue reading The question of race part 8 – revised ratings and conclusions

The question of race part 7 – looking back

In The question of Race, or nature versus nurture I looked at races in Dungeons and Dragons, starting with BECMI and AD&D, and then moving onto 5e, with a view to developing cultural traits which could be swapped about for a character with a certain genetics raised by a different race. In The Question of … Continue reading The question of race part 7 – looking back

The question of race part 6 – Wildemount

In The question of Race, or nature versus nurture I looked at races in Dungeons and Dragons, starting with BECMI and AD&D, and then moving onto 5e. With the sensibility around racial predeterminism, Wizards brought out Tasha's Cauldron of Everything and included a section on varying the underlying cultural racial attributes of a character. In … Continue reading The question of race part 6 – Wildemount

The Question of Race part 5 – Eberron

In The question of Race, or nature versus nurture I looked at races in Dungeons and Dragons, starting with BECMI and AD&D, and then moving onto 5e. With the sensibility around racial predeterminism, Wizards brought out Tasha's Cauldron of Everything and included a section on varying the underlying cultural racial attributes of a character. In … Continue reading The Question of Race part 5 – Eberron