Revised lock-picking rules for D&D 5e. In an earlier post, I lamented how trivial picking a lock felt in a session. I've explored alternatives and rules; time to come up with a proposal. So here you are.
Category: AD&D
How do the monsters react?
Last week, DM David wrote about the problems caused in D&D with monsters who run or surrender, given that you then have to account for them and what will happen as a result, and characters will tend to give chase, or start interrogating/torturing the captives, and so it’s just simpler if you let the fight … Continue reading How do the monsters react?

