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Ragnar’s Keep – a mediaeval castle setting for fantasy RPGs

Are you a GamesMaster for a fantasy role-playing game? Do you struggle to make your settings feel real? Do you need a castle home base? Or a castle for the players to attack? Or a refuge from the dangers on the road? Maybe some NPCs in a wilderness stronghold? Ragnar's Keep is a detailed castle … Continue reading Ragnar’s Keep – a mediaeval castle setting for fantasy RPGs

The question of race part 8 – revised ratings and conclusions

In The question of Race, or nature versus nurture I looked at races in Dungeons and Dragons, starting with BECMI and AD&D, and then moving onto 5e, with a view to developing cultural traits which could be swapped about for a character with a certain genetics raised by a different race. It quickly became clear … Continue reading The question of race part 8 – revised ratings and conclusions

The question of race part 7 – looking back

In The question of Race, or nature versus nurture I looked at races in Dungeons and Dragons, starting with BECMI and AD&D, and then moving onto 5e, with a view to developing cultural traits which could be swapped about for a character with a certain genetics raised by a different race. In The Question of … Continue reading The question of race part 7 – looking back

World Anvil Summer Camp 2021

“Summer ca..a..amp, and the writing is easy…” That’s how World Anvil’s Janet started the introductory stream which kicked off World Anvil Summer Camp 2021. Well, she was a professional opera singer before she and Dimitris started World Anvil… But I’m getting ahead of myself. I can see you have questions. What is World Anvil? World … Continue reading World Anvil Summer Camp 2021

New Kickstarter – Calidar “Alfdaín Ascendant”

Header image: The Soltan Emphemeris, by Thorfinn Tait based on a design by Bruce Heard, released under a BY-NC-SA Creative Commons licence. TL;DR: I’ve joined Bruce Heard’s new Kickstarter Calidar "Alfdaín Ascendant" – an expansion of his Calidar setting to look at history of the elves, covering events in their ancestral moon, Alorea, and in … Continue reading New Kickstarter – Calidar “Alfdaín Ascendant”

The question of race part 6 – Wildemount

In The question of Race, or nature versus nurture I looked at races in Dungeons and Dragons, starting with BECMI and AD&D, and then moving onto 5e. With the sensibility around racial predeterminism, Wizards brought out Tasha's Cauldron of Everything and included a section on varying the underlying cultural racial attributes of a character. In … Continue reading The question of race part 6 – Wildemount

The Question of Race part 5 – Eberron

In The question of Race, or nature versus nurture I looked at races in Dungeons and Dragons, starting with BECMI and AD&D, and then moving onto 5e. With the sensibility around racial predeterminism, Wizards brought out Tasha's Cauldron of Everything and included a section on varying the underlying cultural racial attributes of a character. In … Continue reading The Question of Race part 5 – Eberron

The question of race part 4 – Ravnica, Theros and Ravenloft

In The question of Race, or nature versus nurture I looked at races in Dungeons and Dragons, starting with BECMI and AD&D, and then moving onto 5e. With the sensibility around racial predeterminism, Wizards brought out Tasha's Cauldron of Everything and included a section on varying the underlying cultural racial attributes of a character. In … Continue reading The question of race part 4 – Ravnica, Theros and Ravenloft

The question of race part 3 – Volo’s Guide to Monsters

In The question of Race, or nature versus nurture I looked at races in Dungeons and Dragons, starting with BECMI and AD&D, and then moving onto 5e. With the sensibility around racial predeterminism, Wizards brought out Tasha's Cauldron of Everything and included a section on varying the underlying cultural racial attributes of a character. In … Continue reading The question of race part 3 – Volo’s Guide to Monsters