Are you a GamesMaster for a fantasy role-playing game? Do you struggle to make your settings feel real? Do you need a castle home base? Or a castle for the players to attack? Or a refuge from the dangers on the road? Maybe some NPCs in a wilderness stronghold? Ragnar's Keep is a detailed castle … Continue reading Ragnar’s Keep – a mediaeval castle setting for fantasy RPGs
Cultured Language – a New Perspective
Languages never seem to play much of a part in my D&D games. It's much easier to assume everyone speaks Common and get on with it. But how do you represent how well a character knows an area? Or how different cultures interact? Based on a proposal by Dave Clark @bedirthan, maybe we could replace "language" with "culture".







