It's August 31st, day 31 of #RPGaDay2019, and the Last day, following Connection yesterday and a whole month of posts. And the inspiration today, appropriately enough, is Last. This seems like an appropriate time to have a retrospective on the season. But first, I claim the triumph of completing it, and not only completing it, … Continue reading RPGaDay2019 Day 31 – Last
Tag: RPDaDay
RPGaDay2019 Day 30 – Connection
How are your characters connected? Connection is the inspiration for day 30 of #RPGaDay2019, following Evolve yesterday. I've had quite a few random musings posts recently, and tomorrow's probably will be too, so I'll go concrete today. I'm going to talk about a suggestion I came across when I was starting my new campaign a … Continue reading RPGaDay2019 Day 30 – Connection
RPGaDay2019 Day 29 – Evolve
Evolve. That's the inspiration for day 29 of #RPGaDay2019, following Love yesterday. I played BECMI instead of AD&D 2e (which I now know is what that was). I missed 3e, 3.5, Pathfinder and 4e and only returned at 5e. So I'm not very qualified to chart the evolution of D&D - DM David has a … Continue reading RPGaDay2019 Day 29 – Evolve
RPGaDay2019 Day 28 – Love
Love. That's the inspiration for day 28 of #RPGaDay2019, following Suspense yesterday. I have to confess romantic love hasn't featured much in my D&D sessions. The closest I've come was my friend's characters during my teenage years - he had a male magic user and a female elf who were definitely partnered. But since we … Continue reading RPGaDay2019 Day 28 – Love
RPGaDay2019 Day 27 – Suspense
Suspense. That's the inspiration for day 27 of #RPGaDay2019, following Idea yesterday. "I'm going to smash the zombie's head in!""I'm going to sneak round the back and take the Snargle while no-one is looking""I'm going to jump across this ravine""I'm going to fire a crossbow bolt with a rope tied to it at the boat … Continue reading RPGaDay2019 Day 27 – Suspense
RPGaDay2019 Day 26 – Idea
What's the Big Idea? That's the inspiration for day 26 of #RPGaDay2019, following the combined Triumph and Calamity yesterday. I have come to realise I definitely prefer running my own homebrew campaign to running a pre-published adventure. This means I have to come up with the idea for each encounter, session, location, setting and story … Continue reading RPGaDay2019 Day 26 – Idea
RPGaDay2019 Day 24 – Triumph and Day 25 – Calamity
Triumph and Calamity. Those are the inspirations for days 24 and 25 of #RPGaDay2019, following Surprise yesterday. And I'm going to take advantage of being a little bit behind to consider them together. After all, they are flip sides of the same coin. They are both significant events in the story of the campaign. Without … Continue reading RPGaDay2019 Day 24 – Triumph and Day 25 – Calamity
RPGaDay2019 Day 23 – Surprise
Surprise. That's the inspiration for day 23 of #RPGaDay2019, following Lost yesterday. How much should you try to surprise your players? On the one hand, you don't want the story to be too predictable, and for everything to always run the same way. You want to keep the players on their toes a bit, otherwise … Continue reading RPGaDay2019 Day 23 – Surprise
RPGaDay2019 Day 22 – Lost
Lost. That's the inspiration for day 22 of #RPGaDay2019, following Vast yesterday. How do you make being lost interesting? It's such a staple of Wilderness adventuring, even since the Expert set of BECMI and 2nd edition AD&D. It's still there in 5e - so much so that the Ranger has a special ability of not … Continue reading RPGaDay2019 Day 22 – Lost
RPGaDay2019 Day 21 – Vast
Vast. That's the inspiration for day 21 of #RPGaDay2019, following Noble yesterday. I love the vastness of the world now called Mystara, particularly the Known World. It is so vast in both scope and extent, particularly once you add the later adventures such as X4/X5 Master of the Desert Nomads, the journeys of the Princess … Continue reading RPGaDay2019 Day 21 – Vast