This is part 7 in a multi-part series developing the city of Akorros in Darokin from the skeleton outline in GAZ11 The Republic of Darokin to a full-fledged city which I can use as a campaign base. In this series of blog posts you will be able to follow along my research and thinking as … Continue reading Developing Akorros Part 7 – The Ghost Kobolds
Tag: Akorros
WorldAnvil SummerCamp 2020
This page started as a summary of the WorldAnvil SummerCamp2020 prompts for reference of other SummerCamp entrants. When I publicised it in the WorldAnvil summercamp-challenge channel on Discord, it turned out esongbird24601 had been working on a very similar thing in a shareable Google doc, so we pooled effort and merged our contributions, so this … Continue reading WorldAnvil SummerCamp 2020
Developing Akorros Part 6 – Carlotta’s Curios
This is part 6 in a multi-part series developing the city of Akorros in Darokin from the skeleton outline in GAZ11 The Republic of Darokin to a full-fledged city which I can use as a campaign base. In this series of blog posts you will be able to follow along my research and thinking as … Continue reading Developing Akorros Part 6 – Carlotta’s Curios
Developing Akorros part 5 – the Place of the Silver Dragon
This is part 5 in a multi-part series developing the city of Akorros in Darokin from the skeleton outline in GAZ11 The Republic of Darokin to a full-fledged city which I can use as a campaign base. In this series of blog posts you will be able to follow along my research and thinking as … Continue reading Developing Akorros part 5 – the Place of the Silver Dragon
Developing Akorros (part 4) – Cirera, the Festival of Love
This is part 4 in a multi-part series developing the city of Akorros in Darokin from the skeleton outline in GAZ11 The Republic of Darokin to a full-fledged city which I can use as a campaign base. In this series of blog posts you will be able to follow along my research and thinking as … Continue reading Developing Akorros (part 4) – Cirera, the Festival of Love
Developing Akorros (part 3) – Factions
This is part 3 in a multi-part series developing the city of Akorros in Darokin from the skeleton outline in GAZ11 The Republic of Darokin to a full-fledged city which I can use as a campaign base. In this series of blog posts you will be able to follow along my research and thinking as … Continue reading Developing Akorros (part 3) – Factions
Developing Akorros (part 2) – city layout
This is part 2 in a multi-part series developing the city of Akorros in Darokin from the skeleton outline in GAZ11 The Republic of Darokin to a full-fledged city which I can use as a campaign base. In this series of blog posts you will be able to follow along my research and thinking as … Continue reading Developing Akorros (part 2) – city layout
Developing Akorros (part 1) – setting the scene
This is the first in a multi-part series developing the city of Akorros in Darokin from the skeleton outline in GAZ11 The Republic of Darokin to a full-fledged city which I can use as a campaign base. In this series of blog posts you will be able to follow along my research and thinking as … Continue reading Developing Akorros (part 1) – setting the scene




