How do you persuade your players to enter a contract with a devil for their characters? How can a page of legalese make for a fun session? Here's how I managed, with inspiration from Devil's Advocate
RPGaDay 2024 days 2 and 3 - most recently played and most often played RPG. Both the same - lightly house-ruled D&D 5E, so here's the story of the last couple of sessions in my cmapaign
How often do you let unintended consequences of your players’ actions drive a storyline?
Here I talk about an unplanned storyline which grew out of thinking about what the characters had done.
Table Tale 2 from my D&D campaign The Akorran Rift, based in #Akorros in Darokin in Mystara. A demonic portal which dretches and plaresh swarm have come through; the (first level) party need to defeat them and close the portal.
This is my first experiment with a Table Tale - summaries of sessions of actual play at my table, along with a bit of commentary. Let me know what you think!