Developing Akorros (part 1) – setting the scene

This is the first in a multi-part series developing the city of Akorros in Darokin from the skeleton outline in GAZ11 The Republic of Darokin to a full-fledged city which I can use as a campaign base. In this series of blog posts you will be able to follow along my research and thinking as … Continue reading Developing Akorros (part 1) – setting the scene

Ragnar’s Keep – a mediaeval castle setting for fantasy RPGs

Are you a GamesMaster for a fantasy role-playing game? Do you struggle to make your settings feel real? Do you need a castle home base? Or a castle for the players to attack? Or a refuge from the dangers on the road? Maybe some NPCs in a wilderness stronghold? Ragnar's Keep is a detailed castle … Continue reading Ragnar’s Keep – a mediaeval castle setting for fantasy RPGs