RPGaDay2019 Day 13 – Mystery

Mystery. That's the inspiration for day 13 of #RPGaDay2019, following Friendship yesterday. How do you run a good Mystery in D&D? I've tried it once. It's a very different style to a dungeon crawl. With a dungeon crawl, you have a setting, you have encounters within it, and you (hopefully) have a goal to achieve … Continue reading RPGaDay2019 Day 13 – Mystery

RPGaDay2019 Day 10 – Focus

Let's Focus. That's the inspiration for day 10 of #RPGaDay2019, following Critical yesterday. A bit ironic given that I've got a stinking cold and my mind feels stuffed with cotton wool... So what shall we focus on? Robin D. Laws, in Robin's Laws of Good Game Mastering, says The focus can be held by any … Continue reading RPGaDay2019 Day 10 – Focus

RPGaDay2019 Day 7 – Familiar

Following Ancient yesterday, the inspiration for day 7 of #RPGaDay2019 is Familiar. This may be thought of as a contrast, or maybe the ancient things are familiar. I'm going to take a different tack, one which I have referred to in the past. Apparently some people can improvise a game based on a few notes, … Continue reading RPGaDay2019 Day 7 – Familiar

Water trap puzzle – an encounter for 5e

I'm currently working through Castle Amber, as mentioned in previous posts. However, I've got bored of just running the encounters and rooms in the module, so I've started to go off-piste.This is a room I added in place of the Green Man - area 41 - and the empty room where they have to find … Continue reading Water trap puzzle – an encounter for 5e

Spiders’ Cavern – an encounter for 5e

This is an encounter I created for the Darokin adventures, but it is completely generic. It adds an interesting 3D aspect to the encounter. The group were guarding a caravan along a wilderness trail, and I was introducing a new player. This was set up as a rescue scenario for her. It is based on … Continue reading Spiders’ Cavern – an encounter for 5e

HotDQ – raider camp encounters

Man in shackles with foes in the background

These are a set of encounters I created to flesh out the raiders' camp in Hoard of the Dragon Queen. Thanks to Slyflourish (Mike Shea) for inspiration with his version. Encounters: The Banshee Cougars A sharp set of 15 mercenaries in black leather jackets and trousers sitting on boxes around a camp fire between four … Continue reading HotDQ – raider camp encounters

Hoard of the Dragon Queen resources

I am running a D&D 5e campaign based on Hoard of the Dragon Queen, located in the Mystara world from the D&D Basic set Gazetteers. This section is a collection of encounters, characters and situations I have prepared which flesh out the base module for my sessions. I realise these may be useful to others … Continue reading Hoard of the Dragon Queen resources

D&D Gamesmaster Resources

As I prepare for my games, I develop situations and backgrounds and characters for the sessions and modules I'm going to run. I realise these may be useful to others as well, so this section is a collection of mini-modules and encounters I have prepared which you are welcome to use, crib off, use as … Continue reading D&D Gamesmaster Resources