This is part of the series on representing disability in D&D. It’s time to put some crunch behind Domenech’s Ability Restorers. What are the mechanics? What are the effects of lost limbs, and how do the Ability Restorers mitigate them? Let’s start with a review of the official sources. Previous editions The BECMI boxed sets, … Continue reading D&D Disability – the mechanics of lost limbs
Category: Playing the Game
Representing Disability in D&D
There is a lot of talk in the D&D world about representation and inclusion. One of the things WOTC have been trying to address in their recent publications is racial stereotyping and determinism (See the racial variation rules in Tasha’s Cauldron of Everything, and reportedly the updated races in the upcoming Mordenkainen’s Fiendish Folio). The … Continue reading Representing Disability in D&D
Has magic become too ubiquitous?
I will return to the theme of disability and prosthetics next week, but for now here’s something completely different which has been brewing for a while. Regular readers of my blog will know that I started off playing D&D in the 80s with the BECMI boxed sets and Mystara gazetteers, then had a long break, … Continue reading Has magic become too ubiquitous?
The Adventurer’s Malady and Domenech’s Ability Restorers – handicaps and prosthetics
“A copper for a cripple?” Meurtle looked over at the shabby heap of clothing from which a filthy hand emerged holding out a battered hat; the opposite sleeve was pinned up and a rough crutch lay on the ground beside the figure. It was a reminder of how much further there was to fall. But … Continue reading The Adventurer’s Malady and Domenech’s Ability Restorers – handicaps and prosthetics
Level Up – rethinking D&D Fifth Edition
Dungeons and Dragons is one of the most iconic role-playing games, and Fifth edition is the most popular version of Dungeons and Dragons. It started playtesting in 2012 with the Basic Rules released in July 2014 and the Player’s Handbook, Monster Manual and Dungeon Master’s Guide came out in August, September and December of that … Continue reading Level Up – rethinking D&D Fifth Edition
The question of race part 8 – revised ratings and conclusions
In The question of Race, or nature versus nurture I looked at races in Dungeons and Dragons, starting with BECMI and AD&D, and then moving onto 5e, with a view to developing cultural traits which could be swapped about for a character with a certain genetics raised by a different race. It quickly became clear … Continue reading The question of race part 8 – revised ratings and conclusions
The question of race part 7 – looking back
In The question of Race, or nature versus nurture I looked at races in Dungeons and Dragons, starting with BECMI and AD&D, and then moving onto 5e, with a view to developing cultural traits which could be swapped about for a character with a certain genetics raised by a different race. In The Question of … Continue reading The question of race part 7 – looking back
The question of race part 6 – Wildemount
In The question of Race, or nature versus nurture I looked at races in Dungeons and Dragons, starting with BECMI and AD&D, and then moving onto 5e. With the sensibility around racial predeterminism, Wizards brought out Tasha's Cauldron of Everything and included a section on varying the underlying cultural racial attributes of a character. In … Continue reading The question of race part 6 – Wildemount
The Question of Race part 5 – Eberron
In The question of Race, or nature versus nurture I looked at races in Dungeons and Dragons, starting with BECMI and AD&D, and then moving onto 5e. With the sensibility around racial predeterminism, Wizards brought out Tasha's Cauldron of Everything and included a section on varying the underlying cultural racial attributes of a character. In … Continue reading The Question of Race part 5 – Eberron
The question of race part 4 – Ravnica, Theros and Ravenloft
In The question of Race, or nature versus nurture I looked at races in Dungeons and Dragons, starting with BECMI and AD&D, and then moving onto 5e. With the sensibility around racial predeterminism, Wizards brought out Tasha's Cauldron of Everything and included a section on varying the underlying cultural racial attributes of a character. In … Continue reading The question of race part 4 – Ravnica, Theros and Ravenloft








