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RPGaDay2020 Day 16: Dramatic

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The original RPGaDay2020 prompts graphic by @WillBrooks1989

Yesterday in RPGaDay2020 I looked at how the GM’s descriptions frame the experience for the players.

Today the theme is Dramatic. This seems to me to be related.

As a GM, how do you make the adventure dramatic? Hint: it’s not by making everything a life-and-death battle.

Drama requires a few ingredients.

It requires colourful descriptions which emphasise the drama. Consider the difference between the following:

Or how about:

I hope you’d agree the second description is far more dramatic in both cases. The additional detail and framing turns it from the next square of a board game to a real description which the players could imagine themselves in.

Things to think about:

But remember to keep it succinct. Everything should be there for a reason. Too much irrelevant detail can lose the players as much as too little.

As I said yesterday, this is one reason I like boxed texts, and why I like to write my own for settings I’ve created. I can take the time to work out what is important and how best to present it, and I can go back and review it a few times to cut down the verbiage and keep it succinct but directed.

Drama also requires contrast. It requires light and shade. If everything is a life-and-death slugfest, a life-and-death slugfest loses its drama. I had a battle which ran for two sessions; by the end it was definitely no longer dramatic (although PCs were getting very close to dying), it had turned into a slog.

Vary the situation – a battle, a shopping scene, a chase, some role-play trying to obtain information.

Even within a battle, vary the monsters, vary the ground, vary the tactics so that the battles don’t all merge into one. Even if you’re limiting yourself to a small palette of monsters (which would make sense in a lair), the rooms would be different, the monsters may have different weapons, or may have different cover – can they hit from a distance?

Come back tomorrow for Day 17, and we’ll look at Comfort Zones.

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