We're playing through the old X2 Castle Amber module (converting to 5e using XXX as a guide), and the party were going after the Sword of Sylaire. Note: This post contains minor spoilers for X2 Castle Amber. If this might be a problem, stop reading now and direct your GM here instead. They had met … Continue reading How a moral dilemma turned a mediocre battle to an engaging session
Category: Storyline
RPGaDay2019 Day 30 – Connection
How are your characters connected? Connection is the inspiration for day 30 of #RPGaDay2019, following Evolve yesterday. I've had quite a few random musings posts recently, and tomorrow's probably will be too, so I'll go concrete today. I'm going to talk about a suggestion I came across when I was starting my new campaign a … Continue reading RPGaDay2019 Day 30 – Connection
RPGaDay2019 Day 24 – Triumph and Day 25 – Calamity
Triumph and Calamity. Those are the inspirations for days 24 and 25 of #RPGaDay2019, following Surprise yesterday. And I'm going to take advantage of being a little bit behind to consider them together. After all, they are flip sides of the same coin. They are both significant events in the story of the campaign. Without … Continue reading RPGaDay2019 Day 24 – Triumph and Day 25 – Calamity
RPGaDay2019 Day 14 – Guide
Guide. That's the inspiration for day 14 of #RPGaDay2019, following Mystery yesterday. Guides can be tricky. On the one hand, sometimes the characters need some nudging and assistance. Waterdeep: Dragon Heist seems to be to be rather prone to this - if they don't find the next link in the chain, or they fail the … Continue reading RPGaDay2019 Day 14 – Guide